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The King of Fighters : Maximum Impact 2

Written by aru on May 27, 2006 – 3:53 am

mask.jpg review by: aru

The King of Fighters : Maximum Impact 2 is the second attempt by SNK Playmore to bring the franchise into the world of 3D. The first Maximum Impact in 2005 was a rather dissapointing experience, with its bland graphics, small number of fighters (compared to the 2D series), and cheap combos.

kyo-vs-iori.jpg
Care for a light, mate?

The second Maximum Impact takes its cue directly from the many shortcoming of the first one. Cool intro movie, more detailed, smoother and beautifully drawn graphics that match the expectation of a PS2 owner, excellent sound, brand new character sprites, moves and customes, a total of 38 fighters (including hidden ones), and less cheap combos.

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Posted in Game Reviews, PS2 | 46 Comments »

King of Fighter : Maximum Impact 2

Written by w2n on May 19, 2006 – 9:49 pm

w2n by w2n

A new game by SNK Playmore, this is the sequel of King of Fighter : Maximum Impact.

The last installment was heavily criticized by the fanatical fans of the KoF franchise who strongly against the loss of the trademark tag team battle system, the very thing that had gained so much fandom since the first one of the series in 1994.

Bo Jenet vs. K'

And now, the franchise is back, introducing a brand new dodging style (although the old Fatal Fury series had already introduce the concept of dodging moving side-by-side).

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Posted in Game Reviews, PS2 | 12 Comments »

Hello world!

Written by admin on May 12, 2006 – 3:59 pm

Hi, and welcome to GameHoof.com.

This will be a blog about gaming, about PC games, arcades, consoles, and emulators. We’re going to put reviews, comments, tips, tricks and cool links on just anything about this now 3 decades old popular pasttime.

While you’re here please drop a comment or two.

Thanks,

Admin.


Posted in Rants | 1 Comment »