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Silent Hill: Origins

Written by w2n on December 22, 2006 – 11:41 pm

Silent Hill: Origins-official cover

Silent Hill Origins tells the tale of a solitary truck driver stuck in the terrifying town while making a routine delivery. New gameplay elements, such as a barricade system that lets players block off rooms from enemies, and an enhanced camera system deliver an added sense of isolation and anxiety in this frightening adventure.


Silent Hill: Origins-hospital screenshot

Graphic

It looks like Silent Hill Origins will make pretty good use of the PSP‘s graphics and sound. The visuals look to be much closer to the PS2 Silent Hills than the PSOne version, with lots of gray spookiness and blowing curtains in the trailer. And series composer Akira Yamaoka will be on hand to deliver the soundtrack, which should make any fan grin.

Story

Silent Hill: Origins is a prequel to the popular Silent Hill series. It dates before Silent Hill 1 (1999), hence the name and the “0″ with a line through it in the logo suggesting Zero as well as “O”. Silent hill: Origins tells a tate of a truck driver named Travis Grady on a routine delivery who stumbles across the disturbing town of Silent Hill. Not long after his arrival he realises that the locals aren’t quite normal and the town seems to introduce Travis’ memories of his depressing childhood, reminding him at every corner… He must escape Silent Hill and defeat the memories that have troubled him eversince childhood.
Silent Hill: Origins has new elements to its gameplay which previous Silent Hill games did not have. The camera angles have been re-made to fit the PSP which introduce a new level of anxiety and horror. Originally new a “barracade” system has been introduced which lets the player block doorways and such with surrounding objects to bar the enemy’s path, however William Oertel (CLIMAX Studios) has commented on the fact that it would have taken too much time to finish and would postpone the release further and further, so this element of gameplay was taken out of the game. Sources suggest that Silent Hill: Origins may well introduce some new, and previous characters such as Dallia and Alessa Gillespie and Dr. Kaufmann and others from the past games. William Oertel has offically stated that the ending to the game will directly link in to the story of Silent Hill 1. Along with this, as any Silent Hill, comes brand new monsters.

Gameplay

Horror games demand as much respect as Konami‘s Silent Hill, which focuses more on psychological horror and the terror of half-glimpsed style scares of Capcom‘s Resident Evil games. It follows that Silent Hill games have been reluctant to divulge their secrets. After all, if the unknown becomes known, it won’t be quite as frightening anymore. Fans make due with the clues and snippets they can muster, trying to piece together the horrific history of the haunted town.

Silent Hill: Origins-monster screenshot

You will meet a few new pieces to the puzzle, in the form of Silent Hill Origins for the PSP. As the title suggests, it takes place before the first Silent Hill game and will help to establish the backstory of the cult, reveal how Alessa came to be involved, and show how the town evolved into the hellish place we know and fear.

Developer : Konami Climax studio
Publisher: Konami
Music Score: Akira Tamaoka
Genre : Horror
Release Dates :UK: FEB 2007,US: Q1 2007, JP: Q1 2007?


Posted in PSP, Previews, Uncategorized | 2 Comments »

2 Comments to “Silent Hill: Origins”

  1. imad Says:

    i hate this site no ways to play that game are you stupid gamehoof?!

  2. imad Says:

    i wont play in it

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